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Object

If the profile (outer lines) is noticeably weird, be sure to fix it with an eraser
Use dummies of people to get a feel for real-world scale
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Don't forget to delete the human when uploading the file!
Make sure your objects aren't hovering too high in the air on the floor/table
Required checks for running dynamic components
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Make it a simple clicker, preferably (Because you want to make it easy to use)
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Check whether dynamic components are passing through walls or other objects
Check for disjointed or torn sides
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Check the same in hidden line mode
Check for texture bleed through when objects with no thickness are attached to floors and walls
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To avoid bleed-through, use a thickness cycle or spacing offset
Make sure your model doesn't cut off when you close in on an object in a model with a large land area
Check for awkward areas without a profile
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EX) Difficult to use in cartoons if there are no lines in areas that turn at obvious right angles
Check if there are no areas that appear light blue due to missing textures
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This can happen if the texture face is flipped / missing / only painted with the default color
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Be careful in small areas such as crevices and under furniture!